"Huns In The Sun"is a set of rules for aerial combat in the First World War. The basic mechanisms are similar to those used in our companion set for World War Two,"Day Of Eagles", although of course the very different conditions of air fighting in the earlier conflict require a change of emphasis in many respects. Like"Day Of Eagles", though, this is an attempt to achieve a practical compromise between historical accuracy and the requirements of a playable and enjoyable game which flows smoothly, can be played to a finish in a reasonable time, and does not entail too much poring over charts.In this game we are dealing with fairly small forces, and we can assume that each model represents one real aircraft. Each player takes command of a unit, which will normally consist of between 2 and 6 machines, though occasionally a single roving ace or patrol aircraft may constitute a unit on its own. Each unit should have a designated leader. We set no upper limit to the number of players or units you can have on each side (though of course if you have too many people involved it will tend to slow down the game), and it is not necessary for both sides to have the same number.What will you need?