No More Room In Hell: Surviving the Zombie Apocalypse Skirmish Wargaming Rules (PDF - Digital Version)
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By Bryan Miley
No More Room In Hell: Surviving the Zombie Apocalypse is a stand alone miniatures game system usable with 15mm-28mm figures that allows you to create a group of characters amidst the end of the living world and the start of the living-dead world. Who will survive? Who will feed the zeds? It's up to you to select the skills.
Zombies. Be it slow moving re-animated dead (what us diehards refer to as Romero Zombies, the one true Zombie if you ask me), or the running Zombie that may just be an “infected person” we see so often these days there’s no question that Zombies captivate us, at least I assume they do if you’re holding this book. A great Zombie movie reveals to its audience that the facade of safe and cozy “civilization” we’ve wrapped ourselves in is a sham. A cold and terrifying lie whose truth is rarely revealed until it’s too late. We perpetuate this lie by telling ourselves that people are generally good and that our government has the resources and preparation needed to take real good care of us. That’s not a bad thing. I do it too, we all do it. Why wouldn’t we tell ourselves that? You need to be able to sleep at night right? But what happens when the delicate veil of order gets pulled back or just torn to shreds and we learn quickly that we really aren’t protected, and that other people’s motivations aren’t always as noble as we had thought? What happens when the chips are really down? And what if those chips are corpses?...And they get back up again? What happens is that you get one fiction’s most game-able genres and that’s where No More Room In Hell comes in. No More Room In Hell will lay out every detail you need to play out nearly any Zombie scenario you’ve seen in a movie, read in a book, or played in a video game, and then some. Strangers stuck in a farmhouse becoming surrounded by the undead during the first night of a mysterious outbreak. Survivors trying to fortify a warehouse store or take over an abandoned prison with the intent of riding out the apocalypse in safety and maybe even comfort. Bandits that attempt to raid a camp of Survivors to steal as many precious supplies as they can grab. These rules will give you the ability to play out all of these scenarios. There are also rules for campaign play that will show the wear and tear that your Survivors succumb to as they take their journey through a world being overrun. So grab that shotgun, sharpen that machete and hope to God you can find enough canned food to stay alive for another day because…There’s No More Room In Hell!!!
80pp.
(c) This book is owned and published by the Iron Ivan Games division of Sinister Laboratories, a joint venture between Rattrap Productions LLC and Brigade Games and Hobby LLP.